I think it looks nice. I'd make the smaller sections accelerate faster than the big section but have the same initial velocity. I'd also start the smaller sections .2-.3 seconds before the big section. But at the very end, you'd have the smaller fins slow down so that only the tips or ends are showing while the bigger pieces are still about 1/3 away from being done. That's how I'm remembering the multi-step doors.
Good luck, and, again, looks good.
Loop it a few times if you're going to put it on youtube. Youtube likes to cut off the last second or so of every video.
*cannot render for shit*
Basically trying to remodel Prisoner as a Covenant facility(which at this point mostly consists of adding curves to everything). Platform between the prongs is Forerunner for a reason.
Smoothing(or lack thereof) on the central trough in the floor has been fixed, I rarely remember to smooth everything that I should.
Last edited by Cagerrin; May 8th, 2009 at 03:55 AM.
I see the resemblance between this and the original map. Keep up the work.
Last edited by Newbkilla; May 8th, 2009 at 09:50 AM.
Other wise from those few things that were bugging me, it's looking pretty good =) ( I've made some covy shit too before )
every map is shit compared to prisoner
get yo shit straight warren
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