Quote Originally Posted by Inferno View Post
Don't worry I'll make sure the warthog has mega suspension just like in the good old days.

And since Halos MP maps are barely even 10,000 polys max I'll probably just have them as single objects.
Not really a good idea, particularly if you want to up them. If you split up a SMesh into smaller pieces, there are less calculated light/object interactions. Think if it this way, the light cast from firing a dude's gun in Red Base... do you really want your framerate to dip (VERY slightly) in blue base?

As for a CE-style feel... that's what I'm intending with the Chimpire mod... only sped up a little bit to compensate for the mouse/keyboard/netcode precision.