Not really a good idea, particularly if you want to up them. If you split up a SMesh into smaller pieces, there are less calculated light/object interactions. Think if it this way, the light cast from firing a dude's gun in Red Base... do you really want your framerate to dip (VERY slightly) in blue base?
As for a CE-style feel... that's what I'm intending with the Chimpire mod... only sped up a little bit to compensate for the mouse/keyboard/netcode precision.
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