Updated OP. I added some FAQs and put the global ban list in the features list.
I'm worried about privacy. What about it? Tell me your thoughts on the subject and how you program will work to deal with it.
Also, I think you can scrap the plan for a global ban list, I can see this being abused by some server admins, and its impossible to cheat in halo today anyhow(apart from Tkers, and c4 switching).
Last edited by FreedomFighter7; June 20th, 2009 at 07:06 PM.
What concerns do you have?
No personal information will be associated with your account except the (non-reversible) hash of your CD key, which will only be available to us as the Cerebrum managers and to Synapse servers (which already have that information). All other information is fairly generic and non-revealing.
The global banlist will be moderated and voted on, and there will be a place, most likely here, to post appeals. There are still a number of botting apps out there, and nothing is perfect at preventing their use.
I'm not sure of your concern is of regarding privacy. There is no information communicated or stored that the server operator wouldn't already have. You cd-key hash is a unique MD5 of your key to identify you across multiple accounts, so your stats can stay constant, regardless of the alias you play on.
The global banlist is controlled by us. We will ultimately decide who will be added, and the decisions would be based on solid proof. All aimbotters will be banned by default. Repeated teamkillers might be an option or it could be a default ban. If it were to be more advanced, EXCESSIVE teamkillers would be banned from servers for an amount of time before being permananetly banned, like with the Xbox LIVE service. But that would require constant maintenance. But then whose saying that we can't have staff to handle that?
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