Page 1 of 6 1 2 3 ... LastLast
Results 1 to 10 of 56

Thread: ATTN EVERYONE: Domain Public Beta

  1. #1
    Free Kantanomo English Mobster's Avatar
    Join Date
    Nov 2008
    Location
    Southern California
    Posts
    1,932

    Cool ATTN EVERYONE: Domain Public Beta

    Copypasta pics from the ol' Domain thread:

    Red Base (Textured!)

    Blue Base

    Remember Reach

    Rocket Entrance

    Medical Tent Front (Plus Graffiti Contest winner: Ro0ster)

    Medical Tent (Rear)

    Flamethrower Building

    Medkit Dispenser: Red Team

    Graffiti Contest Winner: AdmiralBacon

    Medkit Dispenser: Blue Team

    Graffiti Contest Winners: Inferno and Rhydgaled

    Graffiti Contest Winner: Munkee
    Health Dispenser in action:



    Newer Pics:



    Anywho:
    http://files.filefront.com/domainzip.../fileinfo.html
    IF YOU DOWNLOADED THE OLD VERSION, DOWNLOAD THIS FILE AGAIN. MANY improvements have been made since the last beta.
    To tell the versions apart, this map file is named Domain_beta_2.map.
    Known Bugs:
    Missing collision on Medpack dispenser

    Other things to do:
    Replace spiral stairwell

    Also, I am NOT 100% sure if I fixed the problem with the bipeds.

    I have my own dedicated server up! Join!
    Last edited by English Mobster; June 21st, 2009 at 08:42 PM.

  2. #2
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,215

    Re: ATTN EVERYONE: Domain Public Beta

    I'll have a look some time tomorrow when I don't have an assignment due >_<

  3. #3
    Senior Member Malloy's Avatar
    Join Date
    Aug 2008
    Posts
    637

    Re: ATTN EVERYONE: Domain Public Beta

    what he said ^

  4. #4
    Consacock Horns's Avatar
    Join Date
    May 2009
    Location
    Iowa
    Posts
    405

    Re: ATTN EVERYONE: Domain Public Beta

    I'll have a look right now

  5. #5
    おはようございます klange's Avatar
    Join Date
    Dec 2006
    Posts
    3,028

    Re: ATTN EVERYONE: Domain Public Beta

    Downloading now, going to go chill by the 114th logo...
    e: Health machine needs more collision, 'eh.

    Inferno's and the ODST came out really well.
    Last edited by klange; June 20th, 2009 at 09:58 PM.

  6. #6
    Cancer paladin's Avatar
    Join Date
    Dec 2006
    Location
    DGG558
    Posts
    4,614

    Re: ATTN EVERYONE: Domain Public Beta

    that health machine is a nifty idea.

  7. #7

    Re: ATTN EVERYONE: Domain Public Beta

    What did you do with my Phantom to make it move?

    AI using Command Lists, move positions, custom Animations, Custom Scenery Animations?

  8. #8
    Junior Member
    Join Date
    May 2009
    Posts
    18

    Re: ATTN EVERYONE: Domain Public Beta

    lol i like the secret area. nice music too.

    just 2 pics i took of it:


  9. #9
    おはようございます klange's Avatar
    Join Date
    Dec 2006
    Posts
    3,028

    Re: ATTN EVERYONE: Domain Public Beta

    Bungnull is playing Team Slayer on Domain for the rest of the night.

    Bugs:
    - The sign shown above isn't oriented correctly. Fix your eggs mister.
    - The bipeds are completely messed up and spawn both alive and dead on the client
    - The health pack station needs collision (it syncs perfectly, btw)
    Last edited by klange; June 20th, 2009 at 10:20 PM.

  10. #10
    Free Kantanomo English Mobster's Avatar
    Join Date
    Nov 2008
    Location
    Southern California
    Posts
    1,932

    Re: ATTN EVERYONE: Domain Public Beta

    Quote Originally Posted by n00b1n8R View Post
    I'll have a look some time tomorrow when I don't have an assignment due >_<
    Alright, sure thing, Noob.
    Quote Originally Posted by AdmiralBacon View Post
    Downloading now, going to go chill by the 114th logo...
    e: Health machine needs more collision, 'eh.

    Inferno's and the ODST came out really well.
    I thought I fixed that health machine collision issue. Oh well, that's what betas are for, right?
    Quote Originally Posted by paladin View Post
    that health machine is a nifty idea.
    Thanks.
    Quote Originally Posted by CodeBrain View Post
    What did you do with my Phantom to make it move?

    AI using Command Lists, move positions, custom Animations, Custom Scenery Animations?
    Animated scenery.
    Quote Originally Posted by sneak View Post
    lol i like the secret area. nice music too.

    just 2 pics i took of it:*snip*
    Oops. That sign isn't supposed to be upside down.
    Quote Originally Posted by AdmiralBacon View Post
    Bungnull is playing Team Slayer on Domain for the rest of the night.

    Bugs:
    - The sign shown above isn't oriented correctly. Fix your eggs mister.
    - The bipeds are completely messed up and spawn both alive and dead on the client
    - The health pack station needs collision (it syncs perfectly, btw)
    Thanks a lot!
    -Yes, I know.
    -Whoops. Just a scripting error, no biggie.
    -A bug I thought I fixed.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •