View Poll Results: Would it benefit you to have server-sided commands for a local server and/or lan.

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  • Yes

    29 82.86%
  • No

    6 17.14%
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Thread: OpenSauce FoV and Third Person etc...

  1. #21
    Meep, Meep FluffyDuckyâ„¢'s Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by Selentic View Post
    Make it possible to change the weapon position, the guns look so bad if they're not moved.
    This. Yelo is gay cause you can't use xfire!
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  2. #22
    This place is just awful king_nothing_'s Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Awesome! Thank you.

    You should add in the ability to unstretch the HUD when using a widescreen resolution, like Yelo did. That's really the only thing left I need now.
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  3. #23
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Is there anything specific you wanted to combine Jelly if you had the source I could compile for you.

    What exactly do you mean King it stretchs if you have widescreen? I'll look into it, 1280x800 is widescreen right?
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  4. #24
    Senior Member FireScythe's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    This is real nice and works fine in multiplayer but the 3rd person feature doesn't work properly for me in single player. It makes the view 3rd person but doesn't move the camera regardless of what values I use.
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  5. #25
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by FireScythe View Post
    This is real nice and works fine in multiplayer but the 3rd person feature doesn't work properly for me in single player. It makes the view 3rd person but doesn't move the camera regardless of what values I use.
    Oh..didnt really test in single player lol, I'll look into it.
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  6. #26
    This place is just awful king_nothing_'s Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by Limited View Post
    What exactly do you mean King it stretchs if you have widescreen? I'll look into it, 1280x800 is widescreen right?
    If you use a resolution wider than 4:3, the HUD elements get stretched horizontally out of proportion. The circular reticle becomes an oval, the health and ammo bars are stretched out, etc.
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  7. #27

    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by king_nothing_ View Post
    Awesome! Thank you.

    You should add in the ability to unstretch the HUD when using a widescreen resolution, like Yelo did. That's really the only thing left I need now.

    yes this.
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  8. #28
    HA10 Limited's Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Ahh okay, so basically Yelo cut the hud, narrowing it down (to the red box you see)

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  9. #29
    This place is just awful king_nothing_'s Avatar
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    Re: OpenSauce FoV and Third Person etc...

    Yup.
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  10. #30
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    Re: OpenSauce FoV and Third Person etc...

    Quote Originally Posted by Selentic View Post
    Make it possible to change the weapon position, the guns look so bad if they're not moved.
    Hey assholes, read this.
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