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Thread: Cerebrum Halo CE Game Tracking

  1. #481
    This place is just awful king_nothing_'s Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by jcap View Post
    When it starts out, we will probably have long-term community members who were part of the original sightjacker and bot list as our reviewers. In my opinion, those who built the original list are most reliable and have the experience with what we're looking for.
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  2. #482
    El Durado :/
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    Re: Cerebrum Halo CE Game Tracking

    I see.
    Well can't wait for it too be done.
    Lol King's excited cuz he's got a spot

    Lol bacon I missed that thanks though.
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  3. #483

    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by king_nothing_ View Post
    lol.
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  4. #484
    For Gnomejas sevlag's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    i'll be happy to review videos as 9 times out of 10 i have nothing better to do :3
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  5. #485
    おはようございます klange's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Development Blog, Day 33
    We're starting to finalize our MySQL table structure in preparation for the move to the final specification of our SIX format. Cerebrum will be making a guest appearance on a certain audio program I'm sure we all enjoy listening to. In other news, I want to make the difference between Cerebrum and Synapse a little more apparent.

    Cerebrum is the web site. It's our "bungie.net" for Halo CE. It is the online headquarters. There is only one Cerebrum, and it is under our control.

    Synapse is an extension to Open Sauce by kornman00 himself that produces a binary dump of Halo's event stream.

    Please, when PMing, IMing or Tweeting me, keep this difference in mind. I work on Cerebrum, not Synapse, and if you want to talk about how our system integrates with Halo, you should not be talking to me.
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  6. #486
    Neanderthal Dwood's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    I'm working on learning C++ right now (specifically stuff to deal with Halo) so I may be able to help get Korn off Halo when he leaves.
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  7. #487
    Is bad, really bad SMASH's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by Dwood View Post
    .... I may be able to help get Korn off ...
    I'm sure korn can get off just fine himself :P.
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  8. #488
    HA10 Limited's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by Dwood View Post
    I'm working on learning C++ right now (specifically stuff to deal with Halo) so I may be able to help get Korn off Halo when he leaves.
    Oh rly? If you need any help, ask What kind of things you looking to do?
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  9. #489
    El Durado :/
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    Re: Cerebrum Halo CE Game Tracking

    Wait a minute.
    How are you guys going to detect other types of hacks.
    Blue walls, wireframe, chams, blue arrow, trainers...
    Wouldn't it be easier to have a hack detection program that can detect when a player is using an external app?
    Like how JohnnyBlaze did for his servertool for halo 2 vista.

    Because yes sj'ing for botting is easy but for a wallhack or blue arrow... that can be difficult or nearly impossible.
    Last edited by supersniper; July 24th, 2009 at 12:10 PM.
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  10. #490

    Re: Cerebrum Halo CE Game Tracking

    not really.
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