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Thread: Metroid Online Maridia - Public Beta

  1. #1
    Your mom goes to college! odseraphim's Avatar
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    Metroid Online Maridia - Public Beta

    Quote Originally Posted by Readme
    Metroid Online Map Team – Maridia Public Beta
    Metroid Online Map Team is: Seraphim, Teh Lag, Lightning, Kirby, Mithos, Phil and Nebulous
    Map Modeled+Textured by: Seraphim and Teh Lag
    All-around help: Teh Lag
    Scripting and Mod Assistance: Kirby
    Original FP Cannon Model: Wave of Lag
    Cannon Animations, Effects, and Shaders: Teh Lag
    Original FP HUD Model: Jahrain
    Samus Model: LiveWire
    Beta Testers: Sonic, FlyinRooster, Boba, Mithos, Higuy
    Testing Server: Higuy
    Original Mod: Byram
    Original Biped Animations: TheGhost
    Biped Animation Revisions: Teh Lag
    Website: Phil
    If I missed you, I’m sorry. I’ve had so much help in the past, it’s hard to remember everyone, but I sincerely appreciate everything everyone has done for us.

    *This version is for play-testing, and for feedback regarding the mod.*

    Maridia is a cave-like area from Super Metroid. It consisted of both wet and dry areas, but this version consists solely of the wet area. Fish swim around its dark and foggy halls, and Space Pirate tech is littered all over the place. Maridia is a very dark place, so you are encouraged to use your flashlight!



    (Side note: just having a flashlight in the style of Halo seems kind of tacky; we may replace it with an altered version of the night-vision effect from the 343GS cutscene – think something like one of the visors from the games. Once we have established whether or not that is a workable concept we will ask for your input on it.)

    This is the first of our maps to have reached what we consider a playable state, and so we have decided to release a public beta so we can get input on what would make both the map and the mod content more enjoyable. We are looking to get reports on bugs/glitches, oddities, and anything else that you think we need to take care of before a final release. Ideally, by the end of this we will have a balanced tagset that can be applied to any map without much adjustment.

    - Suit Up, Dive In, and Fight to the Death! -

    The Mod consists of the following:
    ·Samus Aran biped with custom animations and textures
    ·4 beams from the original games: Power, Plasma, Wave and Spazer
    ·2 new beams: Havoc Beam and Force Beam
    ·Melee: Samus uses a beam sword... thingy. It's a concentrated beam of light from her beam cannon. Works on every weapon.
    ·Super Missile Power-up: You automatically pick it up when you run over it, and it will allow you to shoot two higher-power shots. Expires and is no longer usable after it is empty. This weapon counts as a third weapon, so you don't have to worry about it swapping out for one of your other two.
    ·Weapon Swap System: You start with the Power Beam, you can pick up and swap out from there. Don't want the Power Beam? No problemo! Swap it out with one of the five other Beams available. Your old Beams do not show up on the ground when swapped, or when you are killed.
    ·A fully-3d HUD that moves as you move, with swapping icons for each of the beams and a working missile counter
    ·Custom first-person animations for the beam cannon, including firing missiles, charging, and firing
    ·A Metroid hatchling as the oddball and flag that moves inside its’ containment pod, with custom idle animation
    ·Stunning beam FX and a unique gameplay experience with 6 different balanced beams to choose from
    ·Be rewarded with a healthpack as you kill your enemies or snag one from a downed ally, which adds a new element to the gameplay experience

    Special Thanks: My Wife, Metroid Database, Metroid Metal, Modacity’s Forums, and Open Carnage’s Forums.

    All Metroid-related content is based off intellect property owned by Nintendo. All original content is copyright Metroid Online Map Team.

    Seraphim says: “5 years in the making! I hope you all enjoy it! I and Teh Lag have put our blood, sweat, and tears into making this the PC experience of Metroid.”

    Teh Lag Says: "If it wasn't for me and my legendary level of laziness this would have been out a few months after the original release. Thanks for staying with us!"
    Download here: Metroid Online's Maridia Public Beta hosted at playmetroidonline.com
    Mirror: Metroid Online's Maridia Public Beta hosted at modacity.net

    And the best surprise of all: I rented a server for a month for the Public Beta and then the Official Release! The server's name is "Metroid Online Official Server". Please utilize it wisely. Anyone who wishes to assist me in hosting this Public Beta, feel free, I won't stop you.

    Also, if anyone chooses to upload this Beta to halomaps.org, please use the information in the readme contained in the .rar to properly give credit and describe the map. Dennis should be able to do the rest. "Author" would be Metroid Online Map Team. I would prefer you wait till the final is released, but if you are too impatient to wait a week or so, then do what must be done.

    Love,
    Seraphim
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  2. #2
    Senior Member SonicXtreme's Avatar
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    Re: Metroid Online Maridia - Public Beta

    And to accompany this amazing post , heres some more amazingness in the form of a video and screenshots to accompany it , aswell as a Panorama shot of Samus.

    Official Release Video
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    Screenshots









    Panorama



    Enjoy
    Last edited by SonicXtreme; August 23rd, 2009 at 05:14 PM.
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  3. #3
    nnh Ifafudafi's Avatar
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    Re: Metroid Online Maridia - Public Beta

    EXCELLENT

    I expect all of you fags to be online within 10 mins, lets play the shit out of this
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  4. #4
    a bit of the old in-out Roostervier's Avatar
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    Re: Metroid Online Maridia - Public Beta

    The build I played was fun, and nice video. You guys did really well on this!
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  5. #5
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Metroid Online Maridia - Public Beta

    The map is well crafted. However, I can't run it. Looking towards the middle makes the game stutter. Sound and everything.
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  6. #6
    nnh Ifafudafi's Avatar
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    Re: Metroid Online Maridia - Public Beta

    Okay after a little more playtime:

    -Your beam charging effects suck tbqh. Beams themselves are great though
    -Doors(?) look overly simple and out of place
    -Melee is cool, but you can barely see it since the energy beam moves out of view almost instantaneously
    -Radar sweep is horribly, horribly misaligned from the custom overlay. Get rid of it maybe?

    Everything else is brilliant. Which is quite a bit.
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  7. #7
    ∑(〇Д◎ノ)ノ
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    Re: Metroid Online Maridia - Public Beta

    Awesome, I'll be sure to play this later.
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  8. #8
    Your mom goes to college! odseraphim's Avatar
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    Re: Metroid Online Maridia - Public Beta

    Quote Originally Posted by p0lar_bear View Post
    The map is well crafted. However, I can't run it. Looking towards the middle makes the game stutter. Sound and everything.
    That's quite odd, I have no clue what may be causing your problem, but I guarantee that none of the testers nor I personally had any issues with your particular problem. Maybe it's an isolated issue, such as how I was never able to join a server that was playing No_Remorse, no matter how many times I downloaded the map and replace my existing copy.
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  9. #9
    Driven by the B-Mashina Higuy's Avatar
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    Re: Metroid Online Maridia - Public Beta

    Had alot of fun testing this! Great map I really have had a blast testing, and have found the map to be really enjoyable. Koth, and oddball were awesome along with regular ctf.
    Nice job guys
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  10. #10

    Re: Metroid Online Maridia - Public Beta

    Almost done downloading.
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