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Thread: Making a server tool

  1. #41
    HA10 Limited's Avatar
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    Re: Making a server tool

    Quote Originally Posted by Vicky View Post
    For making a tool that sends messages automaticly to the h2v server you don't need hooks. If you would do this manually you can just type Sendmsg "My server rocks" in the console window. That's where you may want to start Xtreme.
    You dont need hooks, however doing it your way will require the server console to be active, which may not always be possible. Once you have the hook in place, you can expand upon things easier (i.e. memory hacking)
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  2. #42
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    Re: Making a server tool

    Quote Originally Posted by supersniper View Post
    lol impossible
    Johnnyblaz has spent WAY to much time on that servertool (especially for autodetecting halo2boomers and banning them on sight before they can crash the server)
    to just give it out to a new coder...

    Fat chance at that.
    There's always Kiwi's old beta one.
    I can link you if your interested.
    You can use that as a basis and see where to start.
    if you could do that
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  3. #43
    Senior Member Vicky's Avatar
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    Re: Making a server tool

    Quote Originally Posted by Limited View Post
    You dont need hooks, however doing it your way will require the server console to be active, which may not always be possible. Once you have the hook in place, you can expand upon things easier (i.e. memory hacking)
    You don't need hooks for mem-hacking either...
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  4. #44
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    Re: Making a server tool

    Quote Originally Posted by Vicky View Post
    You don't need hooks for mem-hacking either...
    Uh, yeah you do. You need to hook onto the process, allowing you do call API's on it. You need to know what your targeting, which hooking does.
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  5. #45
    Senior Member Vicky's Avatar
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    Re: Making a server tool

    I wouldn't call opening hooking.
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  6. #46
    Kid in the Hall Kornman00's Avatar
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    Re: Making a server tool

    Lets just agree that there are multiple ways to perform server extensions, one of them tapping into the game process itself and the other via monitoring (like how rec0 did in HaloCE with the chat logs)
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  7. #47
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    Re: Making a server tool

    Quote Originally Posted by Vicky View Post
    I wouldn't call opening hooking.
    ???
    That doesnt even make sense.
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  8. #48
    Senior Member Vicky's Avatar
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    Re: Making a server tool

    Opening a process to do some stuff to it isn't called hooking. It's not like a mouse or kb hook which makes your code to be called on a certain event. Maybe you're talking about code caves, that would be a hook but you don't need them.

    Right korn, lets just say this stuff is possible...
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  9. #49
    El Durado :/
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    Re: Making a server tool

    Quote Originally Posted by Xtreme View Post
    if you could do that
    KiwiDoggie's Tool (early beta never finished all work gone towards Johnnyblaz's tool): http://allenthinks.com/whisper/Build...er.sketchy.rar

    Liscense file (needed in same directory as actual server app in order to use the app): http://allenthinks.com/whisper/License/beta.license

    good luck.
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  10. #50
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    Re: Making a server tool

    None of the functions seems to work, but I can see the gamerlist with the players and the stats.
    Anyway thnx for the help
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