You're supposed to define the weapon's type in the weap tag, though for some reason most of them are missing from all versions of Guerilla (i'm basing this on the editor defs in HMT 3.5 which have a fuckton more weapon types).
I was sorta looking into the weap tag structure to find out how to quickly find the offset. Nothing at a quick glance.
It gets weapons based on predetermined slots in the Cheat Weapons block in globals.globals.
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