Page 519 of 645 FirstFirst ... 19 419 469 509 517 518 519 520 521 529 569 619 ... LastLast
Results 5,181 to 5,190 of 6443

Thread: Quick-Crit 2008-2009

  1. #5181
    Senior Member =sw=warlord's Avatar
    Join Date
    Jan 2007
    Location
    Dalek Crucible
    Posts
    5,348

    Re: The Studio Quick-Crit Thread

    English mobster if you think the one on the right is better then i've stuffed up pretty badly.
    The one with less detail to the left is the newer one.
    I've decided to try and model the halo 2 monitor instead of halo 3.
    Also while im here.
    Anyone able to tell me for what ever reason the UV wrapping tools are all greyed out?
    Im trying to unwrap my monitor and everything is greyed out for some odd reason.
    Last edited by =sw=warlord; September 8th, 2009 at 04:08 AM.

  2. #5182
    Hmmm... MetKiller Joe's Avatar
    Join Date
    Sep 2006
    Location
    Somewhere in space-time
    Posts
    1,196

    Re: The Studio Quick-Crit Thread

    If you open the material editor and go to the "Opacity" box, you should be able to put a bitmap there and it will automatically use that texture's alpha.

  3. #5183
    Senior Member =sw=warlord's Avatar
    Join Date
    Jan 2007
    Location
    Dalek Crucible
    Posts
    5,348

    Re: The Studio Quick-Crit Thread

    Finished my monitor model.
    I've redone the "eye" peice a little so it looks like a lense than just some beveled cylinder.
    Im not sure wherther i should indent the actual glowing light peice on the side or not.



  4. #5184
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: The Studio Quick-Crit Thread

    in halo 3, the eye bulges out, instead of in.

    in soviet russia, eye bulges you.

  5. #5185
    Senior Member =sw=warlord's Avatar
    Join Date
    Jan 2007
    Location
    Dalek Crucible
    Posts
    5,348

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Advancebo View Post
    in halo 3, the eye bulges out, instead of in.

    in soviet russia, eye bulges you.
    The eye is bulging out.
    It'st just the lighting.

  6. #5186
    Free Kantanomo English Mobster's Avatar
    Join Date
    Nov 2008
    Location
    Southern California
    Posts
    1,932

    Re: The Studio Quick-Crit Thread

    It looks OK, but it's still missing... Something. It's passable, but I feel as if it needs some more detail work done to it. I'm sorry, but I can't put my finger on it exactly.

  7. #5187
    Has no custom user title UnevenElefant5's Avatar
    Join Date
    Dec 2008
    Posts
    326

    Re: The Studio Quick-Crit Thread

    Put the marathon symbol on the eye. That's how it is in Halo 3.

  8. #5188
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by UnevenElefant5 View Post
    Put the marathon symbol on the eye. That's how it is in Halo 3.
    textures.

  9. #5189

    Re: The Studio Quick-Crit Thread

    The eye on the monitor in Halo 3 is half a sphere isn't it?

  10. #5190
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by BobtheGreatII View Post
    The eye on the monitor in Halo 3 is half a sphere isn't it?
    more like a third.

Thread Information

Users Browsing this Thread

There are currently 6 users browsing this thread. (0 members and 6 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •