View Poll Results: What day?

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  • Friday, September 25

    10 41.67%
  • Saturday, September 26

    10 41.67%
  • Sunday, September 27

    4 16.67%
  • Other (Please specify)

    0 0%
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Thread: Gridlock Public Beta

  1. #11
    Senior Member PopeAK49's Avatar
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    Re: Gridlock Public Beta

    Quote Originally Posted by English Mobster View Post
    As for Kermit: Kermit and I had a messy breakup. As such, I can't get to her Myspace anymore, although I THINK I might still have a couple pictures of her. If possible, I'll throw one in as an Easter Egg.
    Ehh...What? Maybe get a new sex buddy?
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  2. #12
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    Re: Gridlock Public Beta

    Seriously, but no offense, it looks bad, and could probally look x10 better if you took out all the random particles, made good shaders, and unwrapped textures good. The textures dont blend well like they do in odst either, or even like a regular city. go look at the first level in odst and compare it to and you will the see the differences and be able to fix things easilly by comparing. another thing is your modeling, it could use alot more detial then you have in there now. no i dont mean adding random cracks, and tesselating shit, i mean making detials like tv screens, high poly bridges and stairs, wires hanging out of broken city lamps and walkways, things like that. im not trying to be mean, please dont take it that way. im just trying to help.
    another thing you could do is create new's paper particle system so there's random paticles in the air for debree, along with random dust and stuff.. you can also make dumpsters, trash cans, and benchs too. make random doors you cant go in becuase there locked. just little things like that, really bring a city like this to life.
    Last edited by Higuy; September 22nd, 2009 at 07:36 PM.
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  3. #13
    Neanderthal Dwood's Avatar
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    Re: Gridlock Public Beta

    He just wants to test gameplay......

    No need to beat him up for not making it perfect.
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  4. #14
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    Re: Gridlock Public Beta

    Quote Originally Posted by Dwood View Post
    He just wants to test gameplay......

    No need to beat him up for not making it perfect.
    No, but he did say,
    Playing ODST right now.
    I'm actually surprised at how accurate I managed to make it just by looking at concept art (I used little to no leaked resources for modeling so I didn't spoil the campaign for myself).
    I wasn't trying to beat him up, I was trying to tell him that it looks nothing like odst at the moment really, and what he should add to/ and work on, to make it better.
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  5. #15
    am I an oldfag yet? Heathen's Avatar
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    Re: Gridlock Public Beta

    Quote Originally Posted by Inferno View Post
    We understand Jay. You have a girlfreind.
    lol
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  6. #16
    Apex Huero's Avatar
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    Re: Gridlock Public Beta

    Damn, I can't do any of these dates :C
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  7. #17

    Re: Gridlock Public Beta

    The game is out. Get better references on the architecture.
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  8. #18
    Free Kantanomo English Mobster's Avatar
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    Re: Gridlock Public Beta

    Quote Originally Posted by higuy View Post
    Seriously, but no offense, it looks bad, and could probally look x10 better if you took out all the random particles, made good shaders, and unwrapped textures good. The textures dont blend well like they do in odst either, or even like a regular city. go look at the first level in odst and compare it to and you will the see the differences and be able to fix things easilly by comparing. another thing is your modeling, it could use alot more detial then you have in there now. no i dont mean adding random cracks, and tesselating shit, i mean making detials like tv screens, high poly bridges and stairs, wires hanging out of broken city lamps and walkways, things like that. im not trying to be mean, please dont take it that way. im just trying to help.
    another thing you could do is create new's paper particle system so there's random paticles in the air for debree, along with random dust and stuff.. you can also make dumpsters, trash cans, and benchs too. make random doors you cant go in becuase there locked. just little things like that, really bring a city like this to life.
    Again, textures are my weakest link. I would LOVE to have better ones.
    Also, I meant I was surprised by the fact that I managed to get it pretty close (not perfect by any means) in terms of feel at the very least, even if the textures aren't up to par.
    Quote Originally Posted by DEEhunter View Post
    The game is out. Get better references on the architecture.
    I have been admiring ODST's environment for quite some time now, and I'm working on getting things looking a lot nicer.
    Again, these playtests are more for gameplay than anything else, I understand I can't even come close to releasing it looking like this.
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  9. #19
    For Gnomejas sevlag's Avatar
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    Re: Gridlock Public Beta

    still gotta get my copy, hoping to get it today and i have yet to get a copy of ODST, will get it today mb
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  10. #20
    Free Kantanomo English Mobster's Avatar
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    Re: Gridlock Public Beta

    Gee, this is such a nice, definitive poll everyone.

    I suppose I'll do a double-beta. Friday and Saturday at 4 PM Pacific (7 PM Eastern).
    Saturday I have something to do at 7 PM, so if the beta goes on that long, I may have to leave early.
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