Okay so lately I've decided to take a dive into Open Sauce's new Hek. While some have claimed it is buggy, I will admit I have had problems as well, however most, if not all of them are quickly fixable.
The first error I've ever gotten was the (slightly) infamous "kludge" error.
Just cut and paste the Opensauce/d3d9.dll to outside of HaloCE's root directory while using OS_Sapien. As far as I'm aware, Sapien is the only hek tool that has this problem.
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Project_Yellow tag:
There's another error, which is quite interesting, because I didn't even know of the tag's existence, was Korn's "i've got a lovely bunch of corncobs.project_yellow" tag.
-----> If you got this you did not properly set your Project_Yellow reference (that is the default tag if you save/open a map from guerilla or sapien that hasn't been used with OS_hek yet)
Open guerilla, file -> new -> project_yellow, for best results, I think that using the same name as the map would work best. (for an example, i'll use tutorial) name it tutorial. From there you will see a list of brand new fields:
For now, just save the project_yellow tag without changing anything. Next, open the scenario tag from OS_Guerilla. At the top, you will see a part called "project yellow definitions" click browse, and go to your project_yellow tag and press ok.
Was that so hard?
Old Fix:
Just create your own tag with that name and put it at the root of the Halo_CE folder, I'm not sure what references it anywhere though.
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Another thing is that if you have OS_guerilla open, and can't see the "project_yellow" tag type when creating new tags, cut and paste the tag_groups.map file from the original OS_folder you extracted the OS_hek from.
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