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Thread: Quick-Crit 2008-2009

  1. #5491
    Free Kantanomo English Mobster's Avatar
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    Re: The Studio Quick-Crit Thread

    It's Disney!

  2. #5492
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    Ypu. seeing how my *Instructor worked at Disney for 14 years. Those are drawings from Animation 1 by Preston Blair. A Must for prospective animators, 2D or 3D.

    E: Finish #2 Done finally.

    Last edited by paladin; October 13th, 2009 at 02:32 AM.

  3. #5493
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    Amazing O_O

  4. #5494
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread

    Got some more progress i would like some advice on.
    Done the arms yesterday and got arround to the abdomen today, any advice or constructive crit is greatly appreciated.
    At this point in time it's more of a custom job than staying 100% to the halo 1 biped.
    Last edited by =sw=warlord; October 13th, 2009 at 10:08 AM.

  5. #5495
    Freakonomics Matooba's Avatar
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    Re: The Studio Quick-Crit Thread

    The head seems a bit boxy. I see you adjusted the arms. Re-triag the part just above the abdomen. On the first render I see some difference in the arm pit area. Its looking good, great start to this model.

  6. #5496
    Could've Moved Mountains
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    Re: The Studio Quick-Crit Thread

    @Paladin: Those'll look good in one of the display cabinets there .

    @Warlord: Helmet looks really off, especially by the sides where the visor meets the rest of the helmet. The curve of the helmet's side needs to be smooth all the way to that flat part where the visor connects to it - The way you have it is way to blocky and it juts out.

    It would also help if you fixed up the shapes around the mouthpiece-thing, especially the triangulated mess you have. Shape that area up some more and it will look a lot better.

    See refs for helmet stuff:
    [thumb]http://www.coolbh.com/schnicker/images/Armor/markv.jpg[/thumb]
    [thumb]http://images.wikia.com/halo/images/4/40/Spartan.JPG[/thumb]
    [thumb]http://images3.wikia.nocookie.net/halo/images/1/18/WasohaCloseupV.jpg[/thumb]

  7. #5497
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread

    Yeah i've been using the halo 1 model as a refference for the major details and although the mask peice looks like its pushing out alot its not all that far off from the ingame model.
    Im curious, which helmet do you think would suit it better? my current helmet or try and make the halo 2 helmet?
    Comparison of my model vs bungies.
    Last edited by =sw=warlord; October 13th, 2009 at 03:46 PM.

  8. #5498
    InnerHoaers mech's Avatar
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    Re: The Studio Quick-Crit Thread

    You need to relax your shoulders.


    At the moment they resemble


  9. #5499
    halord Futzy's Avatar
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    Re: The Studio Quick-Crit Thread

    just about done with this

    just need to make a footer and im pretty much done. Codings being done by someone else.

  10. #5500
    Could've Moved Mountains
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by MrBig View Post
    just about done with this
    [thumb]http://img67.imageshack.us/img67/9238/88164581.jpg[/thumb]
    just need to make a footer and im pretty much done. Codings being done by someone else.
    Get rid of the scrollbar down there - let the content take up as much space as it needs. Scrollbars interfere with usability and look fugly anyway.

    I'd also go ahead and either widen the content out or fill that space somehow, even if it's just pictures or something. Looks really boring and empty right now.

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