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Thread: Ideas for new warthog...

  1. #71
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Ideas for new warthog...

    I would heavily suggest looking up the armored vehicles used by croatia, macedonia, etc during the mid 90's during the war, or even german vehicles during ww2. There's a lot of inspiration there that would serve you better than asking for ideas here. I'll be completely honest here and tell you that every suggestion I've seen here is absolutely half-assed and without insight.

    A russian BM13 (rocket artillery truck) inspiration is a better suggestion than anything here. A rocket artillery hog that could be used to suppress an area or an enemy base would be so much better than a medic hog.
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  2. #72
    Senior Member Hunter's Avatar
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    Re: Ideas for new warthog...

    I suppose I could make the Wolverine for that though Snaf. I will look at some other Jeeps though.
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  3. #73
    A V A L O N TeeKup's Avatar
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    Re: Ideas for new warthog...

    A long time ago I did have an idea for a warthog to utilized anti-personnel artillery shells. The turret would have a mortar configuration, it would launch the shell high in the air, then at a certain altitude it would explode, raining shrapnel down on an area. I did want to make a missile hog, Tiamat beat me to it. Then there was the idea for a warthog to launch a spy drone from the bed in the back.

    That last one could only be used as a novelty though, more suited to maps like coldsnap. I am still heavily interested in my shrapnel hog though.
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  4. #74

    Re: Ideas for new warthog...

    Instead of making the turrets usable after you push a button and have a complicated script setup to delete the vehicle and spawn a turret... Is it possible to make the turret seats only usable if no one is in the drivers seat? That way you could drive it where you want to go, hop out and turn it into a mobile medi-base.
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  5. #75
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Ideas for new warthog...

    Quote Originally Posted by kid908 View Post
    Human-Elite Joint project.
    I thought the elites didn't know much about their tech and that the engy's ran that side of the covey empire :S
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  6. #76
    Senior Member Hunter's Avatar
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    Re: Ideas for new warthog...

    Quote Originally Posted by Freelancer View Post
    Instead of making the turrets usable after you push a button and have a complicated script setup to delete the vehicle and spawn a turret... Is it possible to make the turret seats only usable if no one is in the drivers seat? That way you could drive it where you want to go, hop out and turn it into a mobile medi-base.
    I was thinking about something like that, but then you would have nob heads wanting to drive around it in all of the time. So you are there on one of the turrets, then someone jumps in the driver seat.

    What happens then? Lol, does the person on the turret get kicked off?
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  7. #77

    Re: Ideas for new warthog...

    Make it so of the turret seats are occupied the drivers seat is unusable, and vise-versa.
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  8. #78
    Senior Member Hunter's Avatar
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    Re: Ideas for new warthog...

    Ohh, Good idea
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  9. #79

    Re: Ideas for new warthog...

    Put a couple passenger seats on as well, so you can still transport people to and from locations, but if there's a driver the "big guns" can't be used. That should solve the inevitable griefing due to "no you can't drive this I'm gunning in a stupid location".
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  10. #80
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    Re: Ideas for new warthog...

    I would like to see a slightly modified warthog that looks like the trucks used in district 9. I don't know how you could alter it to affect gameplay except possibly boost the health and defense.

    http://media.photobucket.com/image/d...Picture7-1.png
    Last edited by New101; October 28th, 2009 at 03:59 PM. Reason: added link
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