Diamonds look![]()
Diamonds look![]()
Also, having your "kid908" thing in your render scenes kind of detracts from them. Gives a bit of a sense of self importance and "look at me" rather than being about the quality of your work.
Maybe make it small. I have some little things that go around the base of wine glasses so when you have a bunch of people over you knows whose is whose. Make a little thing around one of the glasses.
Needs caustics on the diamonds.
It's done i guess.
Although im not sure what to think, i think it needs alot of improvement but im not sure how to go about it as i don't have photoshop only paint.net so im hopeing i can make some decent shaders in 3ds max and bake them onto the bitmaps.
if anyone can give tips and adive i would greatly appreciate it.
The stuff spoilered are the different bitmaps i've made.
Im hoping someone here can tell me how to improve or atleast what to improve.
I realise my UVmapping is absolute crap but its my first and hopefully its a good start.
Caustic is on.
@SnaF: I can not find a tutorial on how to create the breaking of white light into the visible light spectrum. If you have a link or tut, I'd appreciate it.
The logo was just something for the glass to reflect. I'll find something else to replace it with.
@Paladin: My wine glass don't have those =\ did It come with such objects on it?
@Warlord. Why do you have so many unwraps for your one model? Put everything on one map.
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