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  1. #5
    Sarcastic Bitch
    Join Date
    Sep 2006
    Posts
    811

    Re: Open Source Halo Dedicated Server

    Quote Originally Posted by Craig View Post
    Now its starting to look like something worthwhile, not only does this give developers chance to experiment with online play in halo more than they used to, but it gives us a chance to create new experiences, add new features, the ability to customize your server more than you ever could before, to suit your personal tastes and those that play on your server.
    How exactly do you plan to make the Halo clients accept these new features? Do you plan on programming a new Halo client too, because it's not going to happen by magic.

    I don't see this going anywhere, your Halo PC Remake project seems to have failed considering the fact you are moving onto this project.

    Quote Originally Posted by Craig View Post
    Think of the bigger picture, we are not bound by the constraints of the server (well, to a degree), but more so by the client, which allows us to experiment with what we can do, and make use of it.
    You are extremely bound to the constraints of an unmodified client. There is only so much you can do without modifying the client to accept new features.
    Last edited by ShadowSpartan; December 8th, 2009 at 12:11 PM.
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