...Or even better: Utilities Tab > More > Polygon Counter > Count Triangles
why would you use a hack like turning to mesh...
As for the model itself: it's really hard to see what's going on with those small renders. Take a minute, set the render size to something higher, and add some more viewing angles.
Judging from that, it looks like you're a bit to thin at the front. The front part appears to be longer than it should be as well. You also seem to be missing a slight change in angle near the display attachment (less important if you're trying to be stingy with geometry, but the presence of the screws would suggest that you're not).
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