Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 46 of 46

Thread: [WIP] Halo: Reach's assault rifle

  1. #41
    Teh_kid kid908's Avatar
    Join Date
    Jan 2007
    Location
    stalker!!!!call the police...w8...i hate the police.
    Posts
    1,434

    Re: [WIP] Halo: Reach's assault rifle

    Quote Originally Posted by Heathen View Post
    qtf
    I don't mind that it's a png. I mind that there is transparencies where you don't need them. fine, save with transparency if you're going to image edit it and stuff but his is just sticking a light gray image on a white default modacity background.
    Reply With Quote

  2. #42
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: [WIP] Halo: Reach's assault rifle

    source ftw.
    Reply With Quote

  3. #43
    Foot Dragger ejburke's Avatar
    Join Date
    Sep 2006
    Posts
    878

    Re: [WIP] Halo: Reach's assault rifle

    It's weird. It's like you're trying to make a high-res model, but you're simultaneously worrying about polygon count. Those methods are very much at odds.

    Just stop worrying about polygon count. It doesn't matter right now. It is literally the last thing you should consider. Just build your model. You'll want to bake a lot of that detail into the texture, anyway. Keeping all that interior polygonal detail that looks fine in your modeling program will result in a shimmer-y, aliased mess in the Halo engine.
    Reply With Quote

  4. #44

    Re: [WIP] Halo: Reach's assault rifle

    Quote Originally Posted by ejburke View Post
    Keeping all that interior polygonal detail that looks fine in your modeling program will result in a shimmer-y, aliased mess in the Halo engine.
    that's what youll want to use smoothinggtoups for.
    Reply With Quote

  5. #45

  6. #46
    huehuehue annihilation's Avatar
    Join Date
    Jul 2009
    Location
    California
    Posts
    1,488

    Re: [WIP] Halo: Reach's assault rifle

    The tube thing on the bottom looks like it needs to be a little bigger.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •