need advice
obviously the sand and the sky are shit and need to be redone; problem is i can't paint loose beach sand nor overcast skies to save my life. water i'm fairly happy with, but willing to take crits on. sub is more or less in its final state; unless any of you happen to be experts on the hotel-class or wrecks thereof, i don't see any serious need for alterations there. i did it from memory before and got it mostly right, but i just touched it up a little with a few refs (brought the bow planes forward and up a little into their proper position, added the row of holes along the top of the light hull, lengthened the silver-coloured strips on the bow although i had their proportions to each other right on).
if anyone's dying to know what it's for, it's another one of my maniacal ideas for a map, but not for ce (even schism is probably going to be moved to a new engine because fuck the ce community). it's for source. i hope to god i can find someone willing to either brush in or (more likely) model a 100% accurate hotel, because i sure as hell can't manage that. best i could do is the exterior. maybe. and the actual surrounding terrain, again maybe.
tweek forget spaceships how about subs![]()
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