all of this sounds so dam familiar
all of this sounds so dam familiar
Last edited by SoulD3stroyer; April 20th, 2008 at 04:35 PM.
omfg its u![]()
I took one look at level design for Halo: combat evolved and i just walked away. Not worth the bother TBH. So i moved into the source engine and now iam on a mod team for it (School:Source).
But looking at the new level design software that bundles with Halo 2:Vista, i'l most definatly get into it. = ]
I was thinking of remaking Blood gulch in Source, a few displacements here and there and thats basicaly it haha!
Level design for the Source engine makes me cry
You have to model the levels in the pos Hammer which limits me greatly. I would much rather Mod the Blam engine because it is In my Opinion superior in the aspect of developer freedom. Although you don't have any code to work with (which I like about the source engine) you are not limited on a creative/artistic basis. Honestly if you look at a level like Portent and then compared to levels made in the source engine I find Portent just looks far more detailed and complex. I don't think the modders suck but rather they are forced to use Hammer and can not display any highly detailed work from a bsp standpoint.
This rant is just me getting over not being able to use max to model levels for source, which was one of the reasons I got those games![]()
ok the thing i find the most pointless is releasing a map that has no textures
errerm **no where beta**.
Hmmph. Not releasing your first map is like losing your virginity . . . alone . . . Releasing your first map, then getting cruel feedback from forum terrorists: like losing your virginity to a cheese grater.
Some feel the absolute need to belittle others at their skill level (or absence-of-skill) I would call this rude. If you are on step 1, you are exactly where you need to be to get to step 2. For those of you who are on step 10 . . . it is awfully stupid to denegrate those on step 1 and their mistakes. Let them lose their virginity and make the same mistakes the level 10 'whores' have made and offer effective, constructive feedback, including negative feedback.
However, I agree with the advice. Just dont agree with forum terrorists who spend their time telling the virgins to give up before they have arrived and making discouraging remarks. It's kinda like wipin your butt with a sea urchin, mostly painful, completely ineffective and only comical to the onlooker. Thanks for setting the example of what NOT to do then claiming wisdom when you profess "Dont use a sea urchin!" - then mock them for being as stupid as your holiness once was.
Be nice to noobs - they will replace you eventually and probably become your next employer. Next time you give advice or review - make it helpful, or keep your sea urchin lovin bleeding from the butt mouth shut.
-Directed only to the guilty
Uh... huh.
Well thats metaphor filled.
Regardless I agree on the premise. Be nice to the newbs. Karma karma karma...
Whoa.... Phopo's right! To the Croc-Caveā¢!
This is my first map.![]()
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