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Thread: Quick-Crit 2010

  1. #831
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by ODX View Post
    I mainly meant bolt-action rifles, specifically a WWII Lee-Enfield or Mosin-Nagant. (excuse me if I'm 'naming them improperly.' The only contact I've had with them is video games, ala CoD2)
    Hi. I have the former. It's not as thin as you make out, and the actual thickness varies. It flares out somewhat towards the back end, starting at the receiver pretty much.

  2. #832
    Teh_kid kid908's Avatar
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    Re: Quick-Crit 2010

    I haven't opened up max in nearly 2 months so I decided to start with something simple. 5.7x28mm and 12.7x99mm

    Model are 90% accurate. I could not find measurements for some areas (ratio between rounds might be a bit off as well). visually, how could I make it more accurate? (ie. shader, material, etc.)

    Last edited by kid908; June 27th, 2010 at 10:53 AM.

  3. #833
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    Re: Quick-Crit 2010

    It looks a bit rusty..

  4. #834
    Teh_kid kid908's Avatar
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    Re: Quick-Crit 2010

    the bullets I have around are kinda old and I was basing the material off it. lol. I have a few used shells and old bullets laying around.

  5. #835
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Quick-Crit 2010

    Find something brass and something copper if you're having trouble basing it directly on the rounds. Work from those.

  6. #836
    Senior Member Hunter's Avatar
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    Re: Quick-Crit 2010



    Edges any better?

  7. #837

    Re: Quick-Crit 2010

    Still sharp. They should be smooth enough to catch a good amount of edge high lights.

  8. #838
    Foot Dragger ejburke's Avatar
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    Re: Quick-Crit 2010

    Don't round things off more than you think they're supposed to be, but remember it is much much easier to tighten support edges that are too loose than it is to loosen edges that are too tight. So, err on the side that takes less work to correct..

  9. #839
    Hey there! Llama Juice's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by kid908 View Post
    I haven't opened up max in nearly 2 months so I decided to start with something simple. 5.7x28mm and 12.7x99mm

    Model are 90% accurate. I could not find measurements for some areas (ratio between rounds might be a bit off as well). visually, how could I make it more accurate? (ie. shader, material, etc.)

    It looks like a pencil if you're scrolling down the image.

    Your materials look like wood, rather than metal.... the damn near 0,0,0 black tip doesn't help either.

  10. #840
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by Llama Juice View Post
    It looks like a pencil if you're scrolling down the image.

    Your materials look like wood, rather than metal.... the damn near 0,0,0 black tip doesn't help either.
    This is what my first reaction was.



    Make sure it looks similar to that, though not exactly the best looking image, the bullet has a brass appearance, with not THAT many scratches and divots as yours.

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