I'm still lamenting the removal of the caves...
Okay, those were unnecessary, and removing them definitely helped gameplay. That I can say for certain. Other huge helpful gameplay changes included removing the landbridge from gameplay, moving the control room much closer and higher vertically, and completely redesigning the bases. You have to admit those made it far more fun to play than it used to be.
I tried to play a little bit today, but the only server that was playing it was full of people looking for the "secret room." Figures. I didn't get to actually play a game on it, but of course everything looks beautiful (as you have heard a thousand times before). It also made me realize how badly my gamma was screwed up, because it looked nothing like your screenshots before I turned it down. Thanks for that.![]()
Yeah, I'm not really surprised there are fools trying to get to the secret room, even though it's not really a secret- I even put a shot of it in the promo video.
Oh yeah, and guess what everyone: After sanni posted about the sniper rifle, I went and checked on it.
...it's not there.
Dammit. That was one of the last changes we made, adding snipers topside, and apparently something went wrong and only the one on red side actually spawns. Officially the worst fail ever. I apologize profusely to anyone affected by this lapse in spawn settings. I wish we could fix spawn settings retroactively like Bungie can. Grr. Guess there's nothing I can do about it now other than grit my teeth and glare at Inferno, who made those last changes.
Besides the sync room, I've been there already as well as it's not hard to find at all. And the slowpoke/flood rooms and bottom "Fight for Her" sign. Seen all that and I don't think there's any more.
Unless you put in an epic secret room a bajillion miles away from the main skybox that you need to find secret invisible teleporters to get into. Those are the best kinds of secret rooms.
Last edited by Cortexian; January 9th, 2011 at 10:12 PM.
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