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Thread: Precipice

  1. #51
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Precipice

    I'm still lamenting the removal of the caves...
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  2. #52
    Movie Maker Siliconmaster's Avatar
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    Re: Precipice

    Okay, those were unnecessary, and removing them definitely helped gameplay. That I can say for certain. Other huge helpful gameplay changes included removing the landbridge from gameplay, moving the control room much closer and higher vertically, and completely redesigning the bases. You have to admit those made it far more fun to play than it used to be.
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  3. #53
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Precipice

    They did. But I liked the backdoor approach. It was also physically impossible to get sniped down there without the sniper coming to you.
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  4. #54
    This avatar size is... LlamaMaster's Avatar
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    Re: Precipice

    I tried to play a little bit today, but the only server that was playing it was full of people looking for the "secret room." Figures. I didn't get to actually play a game on it, but of course everything looks beautiful (as you have heard a thousand times before). It also made me realize how badly my gamma was screwed up, because it looked nothing like your screenshots before I turned it down. Thanks for that.
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  5. #55
    Movie Maker Siliconmaster's Avatar
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    Re: Precipice

    Yeah, I'm not really surprised there are fools trying to get to the secret room, even though it's not really a secret- I even put a shot of it in the promo video.

    Oh yeah, and guess what everyone: After sanni posted about the sniper rifle, I went and checked on it.

    ...it's not there.

    Dammit. That was one of the last changes we made, adding snipers topside, and apparently something went wrong and only the one on red side actually spawns. Officially the worst fail ever. I apologize profusely to anyone affected by this lapse in spawn settings. I wish we could fix spawn settings retroactively like Bungie can. Grr. Guess there's nothing I can do about it now other than grit my teeth and glare at Inferno, who made those last changes.
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  6. #56

    Re: Precipice

    anytime anyone adds any kind of "secret" anything to their maps....it does nothing except cause the noobs to waste server time looking for them.....or saying to anyone who joins "lets look for the secret room"...revelations had this same problem...
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  7. #57

    Re: Precipice

    The Precipice "hidden" room isn't exactly hard to find. Unless there's more than just the credit room I've seen.
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  8. #58
    Movie Maker Siliconmaster's Avatar
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    Re: Precipice

    Quote Originally Posted by Freelancer View Post
    The Precipice "hidden" room isn't exactly hard to find. Unless there's more than just the credit room I've seen.
    The sync room. Seriously, it's a sync room, not a secret lol. There is a pretty hilarious vid online of someone driving the sync room warthogs around. So much fail.
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  9. #59

    Re: Precipice

    Besides the sync room, I've been there already as well as it's not hard to find at all. And the slowpoke/flood rooms and bottom "Fight for Her" sign. Seen all that and I don't think there's any more.

    Unless you put in an epic secret room a bajillion miles away from the main skybox that you need to find secret invisible teleporters to get into. Those are the best kinds of secret rooms.
    Last edited by Cortexian; January 9th, 2011 at 10:12 PM.
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  10. #60

    Re: Precipice

    Quote Originally Posted by Freelancer View Post
    Unless you put in an epic secret room a bajillion miles away from the main skybox that you need to find secret invisible teleporters to get into. Those are the best kinds of secret rooms.
    And yet the most visited and the biggest gameplay killing secret rooms. *cough* yoyorast island *cough*
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