View Poll Results: HCE Pirates, keep them or ban them, what would you do?

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  • Keep em

    19 73.08%
  • Ban em

    7 26.92%
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Thread: Pirates, keep them or ban them, what would you do?

  1. #61
    Senior Member =sw=warlord's Avatar
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    Re: Pirates, keep them or ban them, what would you do?

    Quote Originally Posted by Freelancer View Post
    Some pirates use spoofed and completely fake hashes on "cracked" servers though.
    Yeah, your point being?
    Multiple using the same hash = invalid stats, it's either or.
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  2. #62

    Re: Pirates, keep them or ban them, what would you do?

    Freelancer is just saying that you can create unique fake hashes that are truely unique as in completly non exsisting and the chances of reproducing such a hash are at least 1 out of 36^30. You have more luck winning the lottery than reproduce such a hash (chance wise).

    This method is the only way you can currently still slip through the system as a pirate and be tracked accurate, unless all hashes are verified through gamespy.
    Hence the whole reason why I started this topic, since it basically comes down to include them all or just ban them all.


    I added a poll to this topic, I would like you to consider the question thoroughly and especially take in to account what it could mean for the amount of users still playing online.
    As in it will be harder to get a full server and organize tournaments and such. This is not a myth it's a fact. Thanks
    Last edited by Sean Aero; June 12th, 2011 at 07:57 AM. Reason: Added Poll
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  3. #63
    Senior Member =sw=warlord's Avatar
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    Re: Pirates, keep them or ban them, what would you do?

    if the chances of creating a new hash are that slim then why does it matter?
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  4. #64

    Re: Pirates, keep them or ban them, what would you do?

    since the chance of this newly created pirate hash is used by multiple users is NULL
    Meaning that pirates without anti-piracy measurements can still be included into the system.
    Do keep in mind it will only work for cracked servers
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  5. #65
    Senior Member Patrickssj6's Avatar
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    Re: Pirates, keep them or ban them, what would you do?

    Korn explained it to me but I already forgot how it went...

    so upon connecting to a server...the client sends the CD Key Hash and then server server sends it to GameSpy to compare it to a hash database?
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  6. #66
    Chris chrisk123999's Avatar
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    Re: Pirates, keep them or ban them, what would you do?

    Something along those lines, but on cracked servers the server doesn't even check.
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  7. #67
    Senior Member Rainbow Dash's Avatar
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    Re: Pirates, keep them or ban them, what would you do?

    Quote Originally Posted by =sw=warlord View Post
    There wouldn't be much point using the tracker if you're a pirate anyhow.
    From what I understand it makes a profile for the hash so if multiple people are using that same key then the stats won't be reliable and so tracking your stats as a pirate would be useless as any old person could just wreck the stats for the key you use.
    And considering not one Mexican pirate I've seen is actually good at the game, if they do track their stats, they'll be rock bottom in no time from any number of these horrible players.
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  8. #68

    Re: Pirates, keep them or ban them, what would you do?

    Quote Originally Posted by seanaero View Post
    Do keep in mind it will only work for cracked servers
    Not 100% of the time, I tried explaining this to you already.

    Quote Originally Posted by =sw=warlord View Post
    Yeah, your point being?
    Multiple using the same hash = invalid stats, it's either or.
    Point being it is possible to spoof someone if you know their hash.
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  9. #69
    Senior Member Patrickssj6's Avatar
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    Re: Pirates, keep them or ban them, what would you do?

    My idea:

    You input E-Mail/Pass/CD Key on a website, in return you get UID. The website registers and calculates the hash based on the CD Key (no spoofing possible here). Upon entering the Halo server the UID is checked with the hash on the server.
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  10. #70

    Re: Pirates, keep them or ban them, what would you do?

    No way in hell would I enter my CD key on any non-Microsoft run website.
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