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Thread: SAPP

  1. #81
    suum cuique sehe's Avatar
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    Re: SAPP

    Version 1.5.1 is released!
    Download
    Don't forget to replace the exe too!

  2. #82

    Re: SAPP

    Quote Originally Posted by sehe View Post
    Version 1.5.1 is released!
    Download
    Don't forget to replace the exe too!
    you're awesome, thanks!
    For continued suggestions I'd like to ask if you could add the modification here that adds servers to both 1.09 and 1.00CE lists
    Found here:
    http://www.modacity.net/forums/showt...Custom-Edition

    It seems I have to choose between this great sapp version or having our servers be available on both lists and it'd be great if we could have both.

  3. #83
    Senior Member Patrickssj6's Avatar
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    Re: SAPP

    Quote Originally Posted by POQbum View Post
    you're awesome, thanks!
    For continued suggestions I'd like to ask if you could add the modification here that adds servers to both 1.09 and 1.00CE lists
    Found here:
    http://www.modacity.net/forums/showt...Custom-Edition

    It seems I have to choose between this great sapp version or having our servers be available on both lists and it'd be great if we could have both.
    So it "appearing on two lists" works flawlessly for you?

    You can add the anti-rcon-bruteforce into SAPP as well.

  4. #84

    Re: SAPP

    Quote Originally Posted by Patrickssj6 View Post
    So it "appearing on two lists" works flawlessly for you?

    You can add the anti-rcon-bruteforce into SAPP as well.
    Yep I actually sent you a PM about that. We have a couple of our servers running with your MOD but then we can't use the newest SAPP because both of you guys have individual .exe's

    They do appear on both lists and it works great, only issue (as you pointed out before) is that sometimes you don't see the server on 1.00 or 1.09, but it always comes back

    So what I was really asking is if either of you guys (sehe or Patrickssj6) can combine these mods into 1 .exe?
    Last edited by POQbum; September 25th, 2011 at 04:22 PM.

  5. #85
    Kid in the Hall Kornman00's Avatar
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    Re: SAPP

    Quote Originally Posted by Patrickssj6 View Post
    You can add the anti-rcon-bruteforce into SAPP as well.
    What, did you just add a counter for players who enter in the wrong password X times?

    e: oh, didn't know there was a new thread in Releases that covered it
    Last edited by Kornman00; September 25th, 2011 at 04:30 PM.

  6. #86
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: SAPP

    Sapp already has protection against known and unknown exploits.
    Im pretty sure brute force is part of this -but ask sehe for confirmation anyway, also sapp normally uses its own admin system and not rcon so most servers should be fine anyway.

    Also sehe told me that sapp has some kind of scripting function which gets run every x amount of sec.
    He could probably make it switch between v1 and v3 every 5 sec or so and do the same as project Unify halo does.
    Last edited by {XG}Gijs007; September 26th, 2011 at 11:19 AM.

  7. #87
    suum cuique sehe's Avatar
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    Re: SAPP

    No, it don't have rcon-brute-forec protection, yet. Tho it has 2 admin system, so u can disable rcon and don't have to worry about brute force.
    About the 1.00-1.09 problem, i see this in the site u linked: "-Removed the 1.08 version and made the 1.09 version fully SAPP compatible". So whats the problem? It's not compatible with the new version of sapp? I'm not sure i can patch this exe since its originally patched by Termy and not me :/ Tho mb i can compare both exe's to an original one and then patch one...
    anyway, Patrick, if u have some patcher then pls download my exe from xhalo.tk, patch it and then send me and i'll upload it, or just send me the patcher =) ty

  8. #88
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: SAPP

    Quote Originally Posted by sehe View Post
    No, it don't have rcon-brute-forec protection, yet. Tho it has 2 admin system, so u can disable rcon and don't have to worry about brute force.
    About the 1.00-1.09 problem, i see this in the site u linked: "-Removed the 1.08 version and made the 1.09 version fully SAPP compatible". So whats the problem? It's not compatible with the new version of sapp? I'm not sure i can patch this exe since its originally patched by Termy and not me :/ Tho mb i can compare both exe's to an original one and then patch one...
    anyway, Patrick, if u have some patcher then pls download my exe from xhalo.tk, patch it and then send me and i'll upload it, or just send me the patcher =) ty
    keep in mind that: Applying this on exe level would cause this to be enabled on all sapp servers, even if admins don't want it to!

  9. #89

    Re: SAPP

    Quote Originally Posted by {XG}Gijs007 View Post
    keep in mind that: Applying this on exe level would cause this to be enabled on all sapp servers, even if admins don't want it to!
    Or he could provide 2 .exe's, one with and one without.

  10. #90
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: SAPP

    Quote Originally Posted by POQbum View Post
    Or he could provide 2 .exe's, one with and one without.
    Thats indeed possible, but it might cause for confusion.

    I think its best if patrick takes the updated(25-9) haloceded.exe from the sapp project. and edit it and host it on his own blog because sapp doesn't require haloceded.exe changes that often anyway.
    This case was an exception because sehe fixed the cd key issue in the exe file.

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