Hey sehe, I'm not sure if this is the best place to contact you, but I had a few problems you might want to look into.

SAPP on my server has updated to version 5.6.2, but this is not listed on the website as having been released yet. I'm hoping this is because you just haven't updated the website yet, but you've been pretty prompt updating it with all the other updates in the last couple of weeks and I just wanted to make sure I didn't accidentally get a wrong version.

I tried using the new strings.dll with the original haloceded.exe and when I go to start the server I get an error message: "strings.dll is missing" (with the full path). The behavior is identical whether I use your haloceded.exe or the original. As soon as I put the original strings.dll back in the folder I am able to start the server again. Is there another required file? Am I missing a step for using your strings.dll?

I stumbled upon a crash by running the 'd <player_number>' command. I restarted the server and tried it again with the same result. So there may be an easily reproducible error there. Can anyone else confirm this problem or is it just me?

Finally, with the dedicated server (without SAPP) you can issue an 'sv_map <mapname> <variantname>' command and load any map and gametype on the server. But, when using SAPP to manage the map cycle this command just loads the next map in SAPP's mapcycle. Is there any way to get the original functionality back?

Thanks, great work!

Rob