Hey guys... just wondering if it's possible in CE to make the player have to equip grenades before throwing them, and/or use this way to have 3 different varieties of grenade? I also need a good tagger to help me out with a few things...
Also still need some help with the MG-57 tags... :confused2:
- Frag grenade - add chain-spawned pistol and/or shotgun shots to simulate shrapnel
- Smoke grenade - self-explanitory
- Phosphorous grenade - nasty little bastards, go off with a big white flash and set anyone unfortunate enough to be nearby alight.