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  1. #27
    Halo Maps Guy
    Join Date
    Dec 2006
    Location
    Wolcott, CT
    Posts
    126

    Re: So i herd u liek ODST mawds

    Quote Originally Posted by p0lar_bear View Post
    I notice you mention "Halo Game" a bit there. Is that simply Halo: Combat Evolved and Halo: Custom Edition, or does that include the game's engine?.
    If you create an original game and use anyone's commercial game engine without obtaining the proper license for it, the copyright holder of the game engine has the right to prevent you from selling or distributing it because they own the copyright the to software that is intergral to playing it.

    For example Gearbox Software's BIA and new Borderlands games are run on the UT game engine. They have to license the use of the game engine in order to sell and distribute those games.

    There maybe some open source or more specifically MIT or GNU licensed game engines you could use to create an sell an original game but any commercial game engine MUST be licensed for use or else the creation is a fan based creation and you have no rights to its sale or distribution.

    Quote Originally Posted by ShadowSpartan View Post
    What if, rather than using the normal HEK tools, you use tools that you have created yourself to compile the assets into the tag and map formats.
    It doesn't mater what you use. YOu could type one's and zero's into notepad and it wouldn't make a difference. You can't copyright anything for or from the Halo story or game. Period. Regardless of how it is created or made.


    You just can't own this stuff. So just play nice with it.
    Last edited by UXB; October 5th, 2009 at 06:17 PM. Reason: updated with more answers
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