Where would you guys be if kornman and bitterbanana and all the others kept these things to themselves in ce?
You'd be still in the fuckign stoneage and all the things that have prolonged the life of the game and improvements and breakthrough's wouldn't exist.
Swallow your ego and Become the asset to the community you think you are.
I can see why they don't want to release it...As soon as I found out what this was, I had this image of myself ripping the living shit out of H2V and releasing a bunch of maps. So, because of nubs like myself, its probably better that they aren't released.
On the contrary, some of my favorite H2 maps still haven't been made in CE. Midship, Containment, Burial Mounds, Lockout, a good Zanzibar...etc. It would be nice if someone made them, and these apps would give people the ability to do so efficiently.
I think sprinting should be kept, because it always baffles me that a guy trained to be super fast can only jog with weapons the size of his hands and wrists. :P
Last edited by Rosco; June 22nd, 2008 at 05:04 AM. Reason: in a desperate attempt to not have this thread locked..
ROFL @ teh noob...and @ Z-team for being the original noobasaurus.
99% of released mods are ripped content.....alll we do is slighty edit and modify bungies content. Whether its placements, or models, and how they get used. Grow the fuck up. Everything else can be extracted, and we learn from the stock meta numbers, etc. By not releasing the extractors, you simply make it harder on everyone to figure out proper animation meta.
Way to bring the community down, z-team. The community has given you EVERYTHIGN, and you, in return, do nothing, except write a crappy cmd app. FAILZORZ.
Handicaps such as YOURS are the one that truly scare me in this world.
z-team fail rate thus far = %100
Last edited by memyselfandI; June 22nd, 2008 at 10:02 AM. Reason: Kepp your crappy CMD app, cause with ur attitude noone will be modding halo/h2x sooner than you think.
^ Do me a favor and never ever open your mouth again. That was the dumbest comment I've ever read in my life. First off, 99% of those mods, suck fucking ass because no one knows how to make their own fucking shit. Second, if people learned from ripping why the hell does everyone still suck so much at modding? No one has done shit for z-team, they have done everything for themselves, they did the research, they did the coding. No one needs any damn extraction tools. Learn to do things on your own. And with that I would like to say, get the fuck out.
I think that was a little uncalled for >_>. They said they will release everything except extraction. I see no reason for anyone to have the extraction tools anyway >_>. Last time someone released extraction tools everyone bitched and moaned when someone used them.
Please note:
Only one I don't really understand why is sound compilation >_>.Documentation/tools on halo 2 animation injection will be released down the line, but to be honest, the extraction utilities we have will most likely stay with us. As for bitmap/sound compilation tools, we'll see...
Last edited by PenGuin1362; June 22nd, 2008 at 10:09 AM.
I don't see how extracting raw animation data helps anyone see "proper animation meta". Please learn about what your talking about before posting. Be happy we're releasing animation injection, it was CAD's idea to look into it and supply the community with something at all. Originally we only had extraction in the works with no intention of a release. When we've wanted something, we took the time to look into it and eventually accomplished it (script extraction, external map compilation, animation extraction/injection, and the list goes on). You say any idiot can do what we've done...so get started.
idiot
He was talking about the bitmaps.map and sounds.map compilation. We don't want multiple map files floating around that people have to switch out in order to play our maps. These map files will be required to play our singleplayer and multiplayer maps once we release the final versions. Don't worry, stock maps will still work once you replace your bitmaps.map and sounds.map with ours.
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