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Thread: OpenSauce Halo CE SDK Update #2 (RC)

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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by jcap View Post
    Neither of those resolutions are supported by Halo's kext files. You'll need to edit them manually to adjust the position of the text on the screen.

    Even without OS you'd have a problem. It's just CE.
    Nope, since I just tried and it works fine on 1920x1200. Also, why doesn't the HUD stretching save/load automatically if you choose to use it.
    Last edited by Cortexian; August 28th, 2009 at 09:01 PM.

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