Originally Posted by flyinrooster We still need to get around having to use shared.map to load weapons, bipeds, animations, etc. D: Well, it'd be as simple as extracing everything from the shared.map and compiling your own. :P Then, you just distribute your own after you've figured out how to work around the default one. At least I've come to believe so.
There are currently 1 users browsing this thread. (0 members and 1 guests)
View Tag Cloud
Forum Rules
Bookmarks